Sker Ritual Patch Updates
Patch v1.3 highlights: third-person view, Custom Game Mode, voice chat trial, and performance options.
Sker Ritual continues to receive major updates long after its April 2024 1.0 launch on PC, PlayStation, and Xbox. Wales Interactive’s 2025 roadmap promised quality-of-life and sandbox features—and Patch v1.3 delivered on July 10, 2025. This guide summarizes what changed, how new options interact with progression systems, and where to configure them before your next Lavernock run or Nightmare push.
Patch v1.3 at a glance
Patch v1.3 rolled out to PC (Steam and Epic), PlayStation 5, PlayStation 4, Xbox Series X|S, and Xbox One. Headline additions:
- Third-person mode with Near, Normal, and Far camera distances
- Custom Game Mode with 70+ modifiers for solo or private matches
- Voice chat trial on PC with optional proximity chat
- AMD FSR2 upscaling support
- Bug fixes for stuck abilities and broken rejoin sessions
Console players gained third-person and Custom Game access on the same patch; voice chat remains PC-only during the trial period.
Third-person mode
Sker Ritual launched as a first-person co-op zombie FPS. Patch v1.3 adds a full third-person option in Graphics settings:
- Near: Tight over-the-shoulder view—best for precision headshots and narrow corridors on Sewers
- Normal: Balanced third-person default for general play
- Far: Wider camera for spatial awareness during Fortress doll lockdowns or Tides flood kiting
Switch between first- and third-person anytime from settings; your choice persists across sessions. Third-person does not alter damage, hitboxes, or miracle behavior—it is a presentation option. Rebind interact and aim using the controls guide if muscle memory from first-person feels off.
Some veteran players prefer first-person for Banshee telegraphs and elite weak-point reads. Third-person helps newcomers who struggle with motion or want to see Celtic miracle VFX around their character. Test both on Normal Ashes before committing to a Hardcore attempt.
Custom Game Mode
Custom Game Mode lives at the bottom of the difficulty selection screen after you pick a map. Wales Interactive added 70+ modifiers spanning enemy scale, gravity, spawn rules, economy tweaks, and chaotic mutators—enabling everything from gentle practice lobbies to absurd sandbox runs.
Important restrictions:
- Achievements disabled while Custom modifiers are active
- Masks and Sker Pass progression disabled for those sessions
- Statistics do not count toward profile records
- Some modifiers disable XP entirely—read modifier tooltips before launching
Custom Mode is ideal for learning wonder weapon steps without Nightmare pressure, filming content, or hosting private chaos nights with friends. It is not the path for God Killer seals, achievement hunting, or Sker Pass farming. Return to standard difficulty tiers when progression matters.
Expect more modifiers in future patches—Wales Interactive indicated the list will grow based on community feedback.
Voice chat trial (PC)
In-game voice chat arrived as a trial on PC via Steam and Epic. This is Wales Interactive’s first implementation of squad communication inside Sker Ritual—previously teams relied on Discord, Steam overlay, or Xbox/PlayStation party chat.
Features during trial:
- Push-to-talk or open-mic options in audio settings
- Proximity chat toggle—nearby players hear you louder; distant players fade
- Feedback channels via Steam comments, official Discord, and social media
Console players must still use platform party systems until the trial expands. Proximity chat adds tension on House and Sewers but can leak spoilers during parallel Hardcore steps—agree on callout rules with your squad.
AMD FSR2 and performance
Patch v1.3 adds AMD FSR2 (FidelityFX Super Resolution 2) for sharper upscaled frames on supported hardware. Pair FSR2 with the new third-person camera if you need extra visibility without tanking framerate during elite-heavy rounds.
PlayStation 4 and Xbox One players benefit from ongoing optimization passes bundled in v1.3—Sker Ritual’s 1.0 release targeted current-gen first, but last-gen support keeps co-op lobbies accessible. If you experience ability-lock bugs or broken sessions after disconnect, v1.3 specifically addresses those issues—update before scheduling long walkthrough sessions.
How v1.3 fits the 2025 roadmap
Wales Interactive teased third-person and Custom Game Mode in early 2025 roadmap posts. Voice chat was the surprise addition—community feedback drove the trial. Future roadmap beats may include more Custom modifiers, console voice chat, and episode content—track this page after each major patch note.
What to do after updating
- Open Graphics and test third-person distances on Lavernock Normal
- Review controls for any rebind changes after switching camera modes
- Read Nightmare guide before stacking Custom modifiers with Dread Levels—Custom Mode replaces standard difficulty selection
- Avoid Custom Mode if hunting achievements or collectibles tied to standard runs
- Check Sker Pass progress only on unmodified difficulty sessions
Patch v1.3 does not alter main quest logic, wonder weapon recipes, or Hardcore fail conditions—it expands how you experience existing content. Use standard difficulties for progression; use Custom Mode for experimentation.
Patch history context
Before v1.3, major beats included Early Access launch (October 2022), four episode maps through April 2023, 1.0 release (April 2024), and post-launch episodes House of the Damned and Tides of Terror. v1.3 is the largest systems patch since 1.0 for player expression—camera, communication, and sandbox rules—rather than new map geometry.
When Wales Interactive publishes v1.4 or episode updates, compare patch notes against walkthrough hub pages for quest changes before overwriting old routing notes in your squad docs.
Frequently Asked Questions
Quick answers tied to this page.
When did Sker Ritual Patch v1.3 release?
July 10, 2025 on PC, PlayStation, and Xbox. PC Steam and Epic builds include the voice chat trial.
Does third-person mode affect gameplay balance?
No. It is a camera option in Graphics settings. Damage, spawns, and quests behave the same as first-person.
Can I earn achievements in Custom Game Mode?
No. Custom Mode disables achievements, masks, statistics, and may disable XP depending on modifiers selected.
Is voice chat available on console?
Not during the v1.3 trial. Voice chat is PC-only (Steam and Epic) with optional proximity chat.
Where do I find Custom Game modifiers?
Pick a map, then scroll to the bottom of the difficulty selection screen. Over 70 modifiers are available for solo or private games.
What are the third-person camera distances?
Near (close over-shoulder), Normal (standard third-person), and Far (wider view for spatial awareness).