Sker Ritual Objective Checklist
Interactive step tracker for main quests, wonder weapons, and Hardcore God Killer seals.
The Sker Ritual Objective Checklist is an interactive wiki tool for marking walkthrough and Hardcore steps during live co-op sessions. Multi-step quests—Lavernock cylinders, Ashes punch cards and Dark Round codes, Sewers cauldron ingredients, Fortress dolls and candles, plus God Killer seal requirements—fail when one player forgets a round trigger. Use the checklist widget below with a designated caller reading progress over voice chat.
Checklist templates included
Main quest tracks:
- Lavernock: three cylinders, vault, Banshees, Thunderbolt orbs, Abraham
- Ashes: furnace, punch cards, canisters, Howler codes, Isaac
- Sewers: valves, five ingredients, cauldron, Stranger escort, Plague Priest
- Fortress: eight dolls, bell tower, six candles, Shattered Edge, Elisabeth
Hardcore tracks (post-main quest):
- Lavernock: reversed cylinders, no-damage Banshee round, Abraham timer
- Ashes: consecutive Dark Round codes, no-revive furnace, Isaac shield no-wipe
- Sewers: no ingredient drops, perfect lantern escort, cauldron before round 20
- Fortress: no-damage candles, zero doll pedestal resets, phase two spirit round cap
Templates align with Hardcore overview and how to get God Killer video timestamps.
How to run checklist in co-op
Objective Checklist
Tick steps as you play. Progress is stored in this browser only.
- Open checklist on second monitor, tablet, or phone before lobby.
- Select map and mode (main quest vs Hardcore).
- Caller marks steps complete immediately when triggered—do not batch updates.
- Screenshot completed Hardcore track for squad records before exfil.
- Reset checklist between attempts; browser session stores partial progress if tab stays open.
Caller script examples
Ashes Dark Round 10: “Checklist code slot one—screenshot heads now. Punch card two inserted. Furnace no-down rule active.”
Sewers ingredient run: “Bone dust checked, fungal next, rat tails pending—no drops in black fog.”
Fortress dolls: “Five of eight dolls registered—stagger lockdown, no wing exit mid-defense.”
Pairing with other wiki pages
Cross-reference detailed routing in map walkthroughs when checklist step names are unclear. Plan miracles via miracle planner before Hardcore. Verify wonder weapon readiness on weapons wonder page and Super Charger timing.
Post-1.0 episodes
House portrait cleansing and Tides lighthouse beam steps have supplemental checklist sections—note these do not award God Killer fragments. See House walkthrough and Tides walkthrough.
Limitations
Checklist does not sync across players—one designated screen recommended. Clearing browser data wipes marks. No live round detection from game; manual caller discipline required.
Return to tools hub for overview or Easter eggs hub for seal lore.
Checklist templates by map
Lavernock: Power generators → three cylinders → vault → Banshees → Thunderbolt shrine → Abraham → Hardcore optional.
Ashes: Furnace → canisters → Dark Round codes → punch cards → Howler → Isaac → Hardcore optional.
Sewers: Valves → cauldron ingredients → Plague → Stranger → Hardcore optional.
Fortress: Dolls → bell → candles → Shattered Edge → Elisabeth → Hardcore optional.
House / Tides: Use checklist notes field for room keys and lighthouse mirrors—post-1.0 maps lack wonder weapons but have long step chains.
Hardcore seal tracking
Four checkboxes at checklist top mark Lavernock, Ashes, Sewers, and Fortress Hardcore completion toward God Killer. Do not check until seal fragment inventory confirms—partial Hardcore steps do not count.
Co-op sync
Export checklist state before breaks so replacements know cylinder colors already placed. Host should keep master checklist when players rotate between episodes during God Killer weekend runs.
Speedrun and achievement modes
Speedrunners uncheck optional side steps and track only main quest gates. Achievement hunters add lore note and collectible rows manually in notes field—checklist defaults to main plus Hardcore seal boxes. Under-25-minute Ashes achievement requires furnace and Dark Round code luck; mark code round in notes when attempting. Clear completed main-quest rows before rematching on the same map to avoid confusing new squad members joining mid-campaign.\n\n## Keep progressing with linked hubs\n\nAfter you finish this page, open the Walkthrough hub for map scripts, study Easter Eggs for Hardcore seals, compare guns on the Weapons tier list, and shape Celtic powers with Miracle builds. Controller and keyboard players should also skim Controls before Nightmare pushes, then track steps live with the Objective Checklist.
Frequently Asked Questions
Quick answers tied to this page.
What is the objective checklist?
Interactive tracker for main quest and Hardcore steps on all four launch maps during co-op runs.
Does it sync between players?
No. One squad member should run the checklist on a second screen for the caller.
Does checklist include Hardcore?
Yes. Separate Hardcore tracks for God Killer seal requirements per map.
Can I reset between attempts?
Yes. Reset button clears marks for a new run while keeping template structure.
Are House and Tides included?
Supplemental sections exist for post-1.0 episodes but God Killer tracks cover launch four only.
Where is the full Hardcore guide?
See Hardcore overview and how to get God Killer guides in Easter eggs and guides sections.